Alabaster Palace of the Dao – Rooms 3 to 5

Chapter 1 of the Genie Palace Heist

The Alabaster Palace of the Dao, Room 3.

The Alabaster Palace of the Dao, Room 3.

3. North Receiving Room. 



Beyond the arched iron doors is a cavernous sandstone chamber. Much of the sandstone is unworked, left in an aesthetically pleasing natural state. A vein of white alabaster bisects the cavern at an angle. A long, asymmetrically shaped table of highly polished hematite levitates above the floor. Wrought-iron chairs of various heights and sizes surround the table. Stairs carved into the sandstone lead up to balconies on the east and west sides of the hall, a trio of iron doors on each side. Twin gilded chandeliers light the room with flickering magical radiance. At the far end of the hall is a huge relief sculpture of a princely genie riding a winged serpent, vanquishing frog-like enemies. A half dozen small ambulatory mushroom servants go about their chores of sweeping and polishing without taking notice of you.

Occupants of this room vary.  Roll d%: 

01-25 Dao (Kiana), mind flayer arcanist (Icthymbros); 11100 xp (medium). 
26-50 Dao (Kiana), drow mage (Ioelena); 11100 xp (medium).
51-75 Dao (Negeen) and dao (Kiana); 14400 xp (medium).
76-00 empty, except for myconid slaves.

 

The Alabaster Palace of the Dao, Room 4.

The Alabaster Palace of the Dao, Room 4.

4. East Garden.

Bright light shines through wide panes of mica set into the ceiling and upper third of the walls of a rough rectangular room; the lower two thirds of the walls are swallowed up in all manner of green vegetation: trees, shrubs, vines, and ground-covers. The air is warm and humid. Water falls from a rough hewn rock wall into a small pond. A large humanoid creature made of moss-covered rock tends this garden.

Occupants of this room include a treant (5000 xp), 2 shambling mounds (1800 xp), earth elemental (1800 xp). 15600 xp. Note the treant can awaken 1-2 trees around it. The creatures here are not hostile unless they act in a manner destructive to the ecosystem.

The Alabaster Palace of the Dao, Room 5.

The Alabaster Palace of the Dao, Room 5.

5. West Statuary. 



Through the arched iron doors, you enter a rotunda, its walls fenestrated by many high, small, round windows, its domed ceiling leafed in gold. The floor is littered with blocks and fragments of marble and other stone in various stages and subjects of sculpture. 

[If applicable:] Posing on a low, well-illuminated dais is a fair-skinned angel, male, with silver hair and feathery white wings, naked save for tastefully placed gray silk drapery. Nearby, a giant woman in violet garb is sculpting the likeness of the angel from a block of white stone with her bare hands. Her flesh appears to be gold-flecked red marble; her eyes and mouth gleam with ruby light.

Occupants of this room 
vary.  Roll d%: 01-50 dao sculptor (Negeen), vain deva subject (Shaviel), in pose; 13100 xp (medium); otherwise, they are in 3 or 6. Negeen has a key to her jewelry box in room 6.