I have been working on character names to be used in the Atlantean Exodus RPG setting. For the duration of the playtest, I’ve been handwaving names. Now that most of the mechanics for the game are done, I’ve been turning my attention to this important detail.
Why are names important? In my opinion, naming a mesolithic hunter-gatherer “Bob” or their tribal leader “Grug” would be lazy, would do a disservice to their descendants, and would hurt immersion into the setting.
What is the setting about? To sum up:
“North Africa, 7000 B.C., when the Sahara was still green—a caravan of survivors, who fled the destruction of the once great civilization of Atlantis, travels east. Their aim: to cross the vast savanna to reach survivors on the other side of the continent, and there establish a New Atlantis. They face many dangers—wild beasts, restless spirits, and strange peoples. But the caravan’s sacred task drives them on, even if it takes generations. You, brave explorers, lead the way.”